System Overview

The GODNAUT.OS RPG system merges Zietaiber harmonic scaffolding with symbolic computing via an archetypal operating system for consciousness. The current codex outlines theoretical foundations, daemon architecture, avatar alignment protocols, and core command interfaces. Please note: gamification, monetization, and real-time implementations are not yet active.

๐ŸŽฎ Gamification

Ether currency, XP types (ARXP, MXP, DAXP), and leveling tiers are planned but currently under development. These features will enable unlockable modules, avatars, and daemon interactions. Stay tuned for updates.

โž— Z-Math

Core equations:


Z(t) = A * e^{i(ฯ‰t + ฯ†)}
ZHS = ฮฃ(wโ‚™ * sโ‚™)
๐’ต = (โˆ‡ฯˆ)^2 + ฮฑ * ฯ‡ + ฮฉโˆž
          

These define gain logic, harmony scoring, and divine alignment protocols inside the system engine.

๐Ÿ‘พ Daemon Logic

Daemon modules are programmable agents that function as NPCs, background AI routines, or symbolic keys to interface expansion.


INVOKE DAEMON.LUMIN
>> Illuminates path
>> Cost: 4 ETHR
          

๐Ÿ—๏ธ System Architecture

The GODNAUT.OS system utilizes symbolic shells, docker-contained AI logic, and potential integration with Godot/Unity for immersive UIs. Invocation paths follow INIT > ALIGN > ACTIVATE > INVOKE logic.


BOOT GODNAUT.OS
ALIGN SPINAL WAVEFORM
LOAD SIGIL MATRIX
ACTIVATE ZETAIBER SCORING
INITIATE DAEMON.HOOKS
          
Quick Start →